Here’s Ike, the first of the 14 characters that were added to the roster in the most recent addition to the series, Super Smash Bros. Brawl. Ike wields the two handed sword Ranell, though Ike commonly uses only one hand when swinging the sword.
Ike is easily the strongest character in the game, as most of his basic attacks are even stronger than Bowser’s, and only King Dedede has a stronger forward smash attack. To represent his great strength, I decided that it was appropriate to change one of his 5/1 cards to a 6/0, to show that he is significantly stronger than the other characters. I also changed one of the 4/2 cards to a 4/1, to balance out the increase in attack that the 6/0 gives him by lowering his defense.
Ike, 15 HP, Modified Red Deck
Ike’s Basic cards(modified one 5/1 to 6/0, and one 4/2 to 4/1):
6/0, 5/1, 5/1, 5/1, 4/1, 4/1, 4/2, 3/2, 2/3, 1/4
x1 Quick Draw: Move Ike up to 5 spaces in one direction until he is adjacent to an enemy character. Deal that character damage equal to the number of spaces Ike moved.
x2 Aether: 7 Attack. Draw a card.
x2 Counter: 0* Defense. If the card used to attack card is not a Final Smash card, Ike takes no damage from the attack, and deals 3 damage to the attacking character if they are adjacent to Ike.
x1 Great Aether: 5 Attack. Ike may immediately attack the target enemy character with a basic attack card as a free action. Then deal 4 damage to all enemy characters adjacent to Ike.
Ike is easily the strongest character in the game, as most of his basic attacks are even stronger than Bowser’s, and only King Dedede has a stronger forward smash attack. To represent his great strength, I decided that it was appropriate to change one of his 5/1 cards to a 6/0, to show that he is significantly stronger than the other characters. I also changed one of the 4/2 cards to a 4/1, to balance out the increase in attack that the 6/0 gives him by lowering his defense.
Ike, 15 HP, Modified Red Deck
Ike’s Basic cards(modified one 5/1 to 6/0, and one 4/2 to 4/1):
6/0, 5/1, 5/1, 5/1, 4/1, 4/1, 4/2, 3/2, 2/3, 1/4
x1 Quick Draw: Move Ike up to 5 spaces in one direction until he is adjacent to an enemy character. Deal that character damage equal to the number of spaces Ike moved.
x2 Aether: 7 Attack. Draw a card.
x2 Counter: 0* Defense. If the card used to attack card is not a Final Smash card, Ike takes no damage from the attack, and deals 3 damage to the attacking character if they are adjacent to Ike.
x1 Great Aether: 5 Attack. Ike may immediately attack the target enemy character with a basic attack card as a free action. Then deal 4 damage to all enemy characters adjacent to Ike.




