You may need to read Design This #8 before you can fully participate in this discussion.
“Tweaking Vader” is one of those topics that inspired me to create this forum. We’ve all had thoughts on how to fix this poor deck, but this thread is a little different. Everyone sort of touches on this topic when they talk about tweaking Vader; I want to explore why Vader’s deck sucks. For reference, here’s his deck:
Darth Vader
Health 20
Deck Red
Generic Minors: Stormtroopers
Health 4
Deck Weak ranged
Talent Cards
Wrath x3
Choose an opponent. All of that opponent’s characters receive 2 damage.
Choke x3
Choose any minor character. That character receives 6 damage.
Dark Side Drain x2
A3: If Vader does damage to a character with this card, Vader recovers the amount of damage done to the character.
Throw Debris x2
Choose any character. That character receives 4 damage.
Your Skills Are Not Complete x1
Choose any opponent. That opponent must reveal his/her hand and discard all Special cards.
All Too Easy x1
A3*: *If this card is not blocked, the attacked character receives 20 damage instead of 3.
Taken individually, Vader’s cards aren’t so bad. I think everyone can agree, that DSD would be more effective as an A4 or 5, and YSANC misses the boat by skipping over power combat cards. But everyone who tweaks Vader goes for bigger changes – adding some power defense and power attacks and similar fare – why is that? Or rather, couldn’t a better deck be made just from these talent cards distributed in a different fashion?
I have my own thoughts on the subject, but what do you think? What is Vader’s Path to Victory, Path Resources, etc., and are his archetypes rearrangeable into a more successful Path?
“Tweaking Vader” is one of those topics that inspired me to create this forum. We’ve all had thoughts on how to fix this poor deck, but this thread is a little different. Everyone sort of touches on this topic when they talk about tweaking Vader; I want to explore why Vader’s deck sucks. For reference, here’s his deck:
Darth Vader
Health 20
Deck Red
Generic Minors: Stormtroopers
Health 4
Deck Weak ranged
Talent Cards
Wrath x3
Choose an opponent. All of that opponent’s characters receive 2 damage.
Choke x3
Choose any minor character. That character receives 6 damage.
Dark Side Drain x2
A3: If Vader does damage to a character with this card, Vader recovers the amount of damage done to the character.
Throw Debris x2
Choose any character. That character receives 4 damage.
Your Skills Are Not Complete x1
Choose any opponent. That opponent must reveal his/her hand and discard all Special cards.
All Too Easy x1
A3*: *If this card is not blocked, the attacked character receives 20 damage instead of 3.
Taken individually, Vader’s cards aren’t so bad. I think everyone can agree, that DSD would be more effective as an A4 or 5, and YSANC misses the boat by skipping over power combat cards. But everyone who tweaks Vader goes for bigger changes – adding some power defense and power attacks and similar fare – why is that? Or rather, couldn’t a better deck be made just from these talent cards distributed in a different fashion?
I have my own thoughts on the subject, but what do you think? What is Vader’s Path to Victory, Path Resources, etc., and are his archetypes rearrangeable into a more successful Path?




