QUOTE (Hags888 Posted on November 04 @ 2007 10:42 pm)
My only thought is that with a card that requires your minors to be adjacent, you'd like to see a movement card for the minors to help get them into position. You do have the potential to pull someone next to Jabba, then replace the minors next to Jabba and land 4 damage.


Yes, and on further reflection, after everyone's comments on moving, I decided to add another Have You Now to aid in movement. It will require putting Jabba in harm's way, but as Raist mentions there is also a good combo with "Poodoo" so I'm fine with that.

QUOTE (Roman Farraday Posted on November 05 @ 2007 10:18 am)
One possibility is that instead of healing or moving others, give Jabba some heavy discarding power so that he and his thugs can do a little damage with basic attacks to supplement the direct damage.

Yes, this is a good option to consider. My original concept for the card was healing and some discarding. I wouldn't call it heavy discarding, but discarding. I re-implemented it on your advice, let me know what you think.

QUOTE (Roman Farraday Posted on November 05 @ 2007 10:18 am)
I wouldn't expect him to get more than 1, maybe 2, TWBNB a game which actually inflict 4 damage, if that.

Good advice sir. I'm dropping one TWBNB in exchange for a HYNHH.

So here's the deck so far - thanks everyone for the input.

Jabba the Hutt
Health: 14
Deck: Brown

Hired Thugs
Health: 5
Deck: Strong Melee

Special Cards

There Will Be No Bargain x3
Choose any character. That character receives 2 damage for each Hired Thug adjacent to him/her.

Underworld Influence x2
Look at the top 4 cards of any draw pile. Choose 1 card to discard, and replace the remaining 3 back on top of the draw pile in any order. Draw a card.

Weak Minded Fool! x2
Jabba recovers up to 4 health. Choose an opponent. That player must choose and discard 2 cards.

Now You're Bantha Poodo x2
Move any character adjacent to Jabba up to 3 spaces. That character receives 3 damage and can not move until after your next turn.

Have You Now, Hua Hua x2
Move any character in play to any empty space adjacent to Jabba. Playing this card does not count as an action. (Thanks Tim, good catch.)

My Kind of Scum x1
Restore any destroyed Hired Thugs to play in any empty space adjacent to Jabba.


The Sultan

You're only young once, but you can be immature forever.
Dorkistan