12 DD in Plasma Caster is enough to kill Han without Han having a chance to defend himself. That's too much.

Why does Won't Be Taken Alive allow the Predator a card draw if he survives the attack? Also, even if the opponents take 6 damage...Predator is dead. Game over, man. This card isn't especially useful.

Wrist Blades will almost always deal damage and thus allow a card draw; only Green decks have a 1/5 basic defense card, and only some of the Light Side decks have power defense high enough to stop 5 damage. Is that your intent with the card?

With 14 hp and a Red deck, this will be pretty easy to take down. His only decent defense, Challenge, robs him of all his power cards.

Finally, I would almost never play those "heal one HP" cards, because it takes my whole turn to heal a measly 2 points and doesn't give me any additional draw power. These cards are really only useful if you have some mechanism in the deck to play more than one of them in a single action.

So my suggestions:

- Tone down the direct damage
- Give him a Blue or Brown deck for better defense, or turn Invisibility into a defense card
- Fix Won't Be Taken Alive
- Reduce Challenge to only an x1 and bump up something else - maybe Invisibility, especially if it becomes a defense card and you keep the Red basic deck
- If you keep the Red deck, up the HP
- Do something with the Healing cards to make them a more useful proposition

"Why can't you Jedi just do things the simple way?" - Kyle Katarn