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AT-RT & 2 Clone Gunners
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Re: AT-RT & 2 Clone Gunners
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Jagon Fel
#1
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Posts
: 289
Jun 17 09 10:20 PM
I agree with Roman on the Force Lift/Sith Speed/Anger combo. But I have to question why "Force Lift" is even in there in the first place. I can understand how actual suppressive fire could prevent movement and attack, but how does that prevent defense? Most of the time suppressive fire doesn't even hit people, it just keeps the where they are and prevents them from attacking. If anything, it makes them take cover which would be an increase in defense. It seems to me that it would make more sense as:
X2 SUPPRESSIVE FIRE
Turn any character the AT-RT can attack
on its side. This character cannot move or
attack on their next turn. The player
controlling this character must discard a
card at random.
That would give you some of its discard power and help you set up better for Order 66.
Other than that card I think the deck looks interesting, I like the idea of mix-and-matching other card effects like that. It'll be interesting to see how the melee effects work with a ranged character.
I did have one last question:
What are "commander type" clone troopers? I assume from the way Order 66 Received is worded it means the every clone trooper on the board (even the ones you don't control) are effected. Is this true? and whose opponents get dealt damage: Yours? or the opponents of the player controlling the effected clones?
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