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AT-RT & 2 Clone Gunners
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Re: AT-RT & 2 Clone Gunners
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Roman Farraday
#1
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Dark Lord of the Sith
Posts
: 2770
Jun 17 09 9:19 PM
It's an interesting idea to combine some of the best cards of various characters. In this case, gosh, that's a super tough set of talent cards. I guess since it's a Yellow deck with 14 HP, it may not be overly strong. I think the AT-RT would actually be much tougher to take down than 14 HP, but at least 14 HP keeps it playable.
As for the talent cards... Yoda's FORCE LIFT with some A3-no actions is just devastating. If he doesn't kill you outright, he could still drain a lot of cards. The A3-no actions are also amazing with Anakin's ANGER. That's just sick offense, especially if you get both ANGERs. The combination of FORCE LIFT, 3x SITH SPEED and ANGER is worthy of a Jedi master, forcing an opponent to drop up to 7 cards. If the AT-RT isn't killed before he accumulates a decent hand, he'll carve through almost anyone.
MOBILE ASSAULT doesn't have an attack value. You're probably thinking A5 or A6 but it doesn't need to be higher than A4 Also, to your last combo, I don't see how RECON lets you position your Gunners. Finally, I would also suggest dropping the word "received" from ORDER 66.
I think he'd play like a ranged Maul, he'd build up a hand and then just destroy someone, unless he gets killed first.
"There is a sense of satisfaction in looking at your men all ready for the fray" -- W. Somerset Maugham
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