QUOTE
Uh scott no offense but it looks like obi might even have trouble keeping up with all the movement in this deck.


Interesting that you would say that. IMO, Obi-Wan would be able to keep up just fine. Obi-Wan has 7 movement cards if you include power combats. All of them allow Obi to put at least 6 spaces between him and his opponent, and 5 of them allow him to move at least 3 spaces towards any character.

Reek only has 4 movement cards if you include power combats, and the most movement is a move of 4 (one card). Likewise, *all* of them move Reek TOWARDS his enemy, whereas Obi can move either away *or* towards enemies. The upside to reek is, of course, he moves toward the enemy with damage dealing cards. The movement was definitely a concern, and it's why I reduced the movement from the first version. The first version WAS too much movement. But the reduced version doesn't allow him to traverse the entire board on pretty much every turn like the original version did. The new version allows to traverse only half the board on any given turn, and sometimes less depending on the die rolls. But with only 15 HP and lowered power defense, moving adjacent to enemies comes at a price, especially for Reek. Consider his defense for a moment:

D4 x2
D3 x6
D2 x3
D1 x2

Dooku: attack with four Tauntings is 14 guaranteed damage
Obi: attack with his 5 power combats is 15 guaranteed damage
Anakin: attack with his 4 power combats is 17 guaranteed damage
Mace: attack with 4 BM's at full power is 22 guaranteed damage

You can do this math for all the characters. My point here is, sure, Reek has a bit of movement. But his lack of big defense and low hit points are enough of a weakness to warrant the movement. Reek only has one big attack, which means the rest of the time he's going to be picking away at his opponent with his bits of direct damage and lower attack cards. This chipping away is supported with movement that makes it easier for Reek to attack, but the downside is that he pretty much leaves himself wide open for counter attacks (not the Anakin defense kind). If Reek *didn't* have added movement...he'd never win. With the movement at least he has a chance to win. The problem usually is that Reek can't get all the attacks off he needs before his opponent. And that's the weakness I want for him.

Darth Trumpetus...trumpeter of fury.